diff --git a/public/index.html b/public/index.html index d5a65fa81d82b16aa8852b689da35fbb32d0db24..3125bcf20e2c8b88ba8cb019d4f982f16c6da954 100644 --- a/public/index.html +++ b/public/index.html @@ -36,7 +36,7 @@ <script id="nametag-template" type="text/html"> <a-entity class="nametag" - nametag="follow: .head" + nametag-transform="follow: .head" text="side:double;align:center;" position="0 2.5 0" scale="6 6 6"></a-entity> diff --git a/src/components/billboard.js b/src/components/nametag-transform.js similarity index 87% rename from src/components/billboard.js rename to src/components/nametag-transform.js index 9ff004e57c206eaa0fa2a1d8df9ac83f5f3a53bf..9db4088c90d9d32baf7475b9a08fe61553200ae9 100644 --- a/src/components/billboard.js +++ b/src/components/nametag-transform.js @@ -1,9 +1,11 @@ -AFRAME.registerComponent("nametag", { +AFRAME.registerComponent("nametag-transform", { schema: { follow: {type: "string"} }, init: function() { this.vector = new THREE.Vector3(); + + // TODO this traversal kinda feels like a hack. Should probably change networked-aframe to support it properly. // traverse up to the networked player rig and find the networked head. var head = this._findParent(this.el, '[networked]').parentNode.querySelector(this.data.follow); // traverse up to the head's networked parent and get its object3D diff --git a/src/index.js b/src/index.js index add6a79cdb391121120b6481ff32595939a73011..e1f40da052dd2b4d1952513e8fefbdc9a9c1065e 100644 --- a/src/index.js +++ b/src/index.js @@ -5,7 +5,7 @@ import "./components/axis-dpad"; import "./components/snap-rotation"; import "./components/mute-mic"; import "./components/audio-feedback"; -import "./components/billboard"; +import "./components/nametag-transform"; import { generateName } from "./utils";