From 47d9c195c6fca99508f11545272cdcdfab3c10f7 Mon Sep 17 00:00:00 2001 From: Robert Long <robert@robertlong.me> Date: Wed, 7 Feb 2018 16:39:15 -0800 Subject: [PATCH] Update bone-visibility to use near zero scale. --- src/components/bone-visibility.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/components/bone-visibility.js b/src/components/bone-visibility.js index 7e2dd7bf6..17933edcd 100644 --- a/src/components/bone-visibility.js +++ b/src/components/bone-visibility.js @@ -6,7 +6,8 @@ AFRAME.registerComponent("bone-visibility", { if (visible) { this.el.object3D.scale.set(1, 1, 1); } else { - this.el.object3D.scale.set(0, 0, 0); + // Three.js doesn't like updating matrices with 0 scale, so we set it to a near zero number. + this.el.object3D.scale.set(0.00000001, 0.00000001, 0.00000001); } this.lastVisible = visible; -- GitLab