diff --git a/src/components/character-controller.js b/src/components/character-controller.js index 8da41b1a2e4bf4f3928a8f74b6a521679b11759a..556c050ed922acc0fd2e72e55a9fe8e32840af86 100644 --- a/src/components/character-controller.js +++ b/src/components/character-controller.js @@ -5,7 +5,7 @@ const EPS = 10e-6; // Does not have any type of collisions yet. AFRAME.registerComponent("character-controller", { schema: { - groundAcc: { default: 7 }, + groundAcc: { default: 5.5 }, easing: { default: 10 }, pivot: { type: "selector" }, snapRotationDegrees: { default: THREE.Math.DEG2RAD * 45 }, diff --git a/src/hub.html b/src/hub.html index 03ee85bc23affe21c09628d9efc6c9e7b44a7357..05464087d5bdbb99b5512a4b8b26b09853e975aa 100644 --- a/src/hub.html +++ b/src/hub.html @@ -197,7 +197,7 @@ tracked-controls teleport-controls=" drawIncrementally: true; - incrementalDrawMs: 700; + incrementalDrawMs: 600; hitOpacity: 0.3; missOpacity: 0.2; cameraRig: #player-rig; @@ -215,7 +215,7 @@ tracked-controls teleport-controls=" drawIncrementally: true; - incrementalDrawMs: 700; + incrementalDrawMs: 600; hitOpacity: 0.3; missOpacity: 0.2; cameraRig: #player-rig;