diff --git a/src/components/character-controller.js b/src/components/character-controller.js
index 8da41b1a2e4bf4f3928a8f74b6a521679b11759a..556c050ed922acc0fd2e72e55a9fe8e32840af86 100644
--- a/src/components/character-controller.js
+++ b/src/components/character-controller.js
@@ -5,7 +5,7 @@ const EPS = 10e-6;
 // Does not have any type of collisions yet.
 AFRAME.registerComponent("character-controller", {
   schema: {
-    groundAcc: { default: 7 },
+    groundAcc: { default: 5.5 },
     easing: { default: 10 },
     pivot: { type: "selector" },
     snapRotationDegrees: { default: THREE.Math.DEG2RAD * 45 },
diff --git a/src/hub.html b/src/hub.html
index 03ee85bc23affe21c09628d9efc6c9e7b44a7357..05464087d5bdbb99b5512a4b8b26b09853e975aa 100644
--- a/src/hub.html
+++ b/src/hub.html
@@ -197,7 +197,7 @@
                 tracked-controls
                 teleport-controls="
                     drawIncrementally: true;
-                    incrementalDrawMs: 700;
+                    incrementalDrawMs: 600;
                     hitOpacity: 0.3;
                     missOpacity: 0.2;
                     cameraRig: #player-rig;
@@ -215,7 +215,7 @@
                 tracked-controls
                 teleport-controls="
                     drawIncrementally: true;
-                    incrementalDrawMs: 700;
+                    incrementalDrawMs: 600;
                     hitOpacity: 0.3;
                     missOpacity: 0.2;
                     cameraRig: #player-rig;