From c8248473762ffee3137610bda7ad5848f20f2ef6 Mon Sep 17 00:00:00 2001 From: Robert Long <robert@robertlong.me> Date: Thu, 9 Aug 2018 16:11:04 -0700 Subject: [PATCH] Set default position for directional and hemisphere lights. --- src/components/directional-light.js | 1 + src/components/hemisphere-light.js | 1 + 2 files changed, 2 insertions(+) diff --git a/src/components/directional-light.js b/src/components/directional-light.js index cd501d710..6c2a1e89d 100644 --- a/src/components/directional-light.js +++ b/src/components/directional-light.js @@ -8,6 +8,7 @@ AFRAME.registerComponent("directional-light", { init() { const el = this.el; this.light = new THREE.DirectionalLight(); + this.light.position.set(0, 0, 0); this.light.target.position.set(0, 0, 1); this.light.add(this.light.target); this.el.setObject3D("directional-light", this.light); diff --git a/src/components/hemisphere-light.js b/src/components/hemisphere-light.js index ec26e4c16..2aefa6b61 100644 --- a/src/components/hemisphere-light.js +++ b/src/components/hemisphere-light.js @@ -8,6 +8,7 @@ AFRAME.registerComponent("hemisphere-light", { init() { const el = this.el; this.light = new THREE.HemisphereLight(); + this.light.position.set(0, 0, 0); this.el.setObject3D("hemisphere-light", this.light); this.el.sceneEl.systems.light.registerLight(el); }, -- GitLab