From cd96c791e5967a9c4b6ef3d38b60128d906288e5 Mon Sep 17 00:00:00 2001
From: Greg Fodor <gfodor@gmail.com>
Date: Sat, 3 Nov 2018 19:23:05 +0000
Subject: [PATCH] Fix up vive offsets

---
 src/components/hand-controls2.js | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/components/hand-controls2.js b/src/components/hand-controls2.js
index 0e50a1658..fa2cc938c 100644
--- a/src/components/hand-controls2.js
+++ b/src/components/hand-controls2.js
@@ -19,7 +19,7 @@ export const LEFT_CONTROLLER_OFFSETS = {
   "oculus-touch-controls": new THREE.Matrix4().makeTranslation(-0.025, -0.03, 0.1),
   "oculus-go-controls": new THREE.Matrix4(),
   "vive-controls": new THREE.Matrix4().compose(
-    new THREE.Vector3(0, -0.017, 0.13),
+    new THREE.Vector3(0, 0, 0.13),
     new THREE.Quaternion().setFromEuler(new THREE.Euler(-40 * THREE.Math.DEG2RAD, 0, 0)),
     new THREE.Vector3(1, 1, 1)
   ),
@@ -37,7 +37,7 @@ export const RIGHT_CONTROLLER_OFFSETS = {
   "oculus-touch-controls": new THREE.Matrix4().makeTranslation(0.025, -0.03, 0.1),
   "oculus-go-controls": new THREE.Matrix4(),
   "vive-controls": new THREE.Matrix4().compose(
-    new THREE.Vector3(0, -0.017, 0.13),
+    new THREE.Vector3(0, 0, 0.13),
     new THREE.Quaternion().setFromEuler(new THREE.Euler(-40 * THREE.Math.DEG2RAD, 0, 0)),
     new THREE.Vector3(1, 1, 1)
   ),
-- 
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