From f8fce625f89da775a98587536e0cf8a08138f4f8 Mon Sep 17 00:00:00 2001
From: Kevin Lee <kevin@infinite-lee.com>
Date: Tue, 24 Apr 2018 17:38:06 -0700
Subject: [PATCH] lint fixes

---
 src/components/duck.js            | 4 ++--
 src/components/haptic-feedback.js | 1 -
 2 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/src/components/duck.js b/src/components/duck.js
index 0b9a1c472..69ac41313 100644
--- a/src/components/duck.js
+++ b/src/components/duck.js
@@ -8,8 +8,8 @@ AFRAME.registerComponent("duck", {
   init: function() {
     this.system = this.el.sceneEl.systems.physics;
     this.hasBody = false;
-    this.position = new CANNON.Vec3();
-    this.force = new CANNON.Vec3(0, this.data.initialForce, 0);
+    this.position = new THREE.Vector3();
+    this.force = new THREE.Vector3(0, this.data.initialForce, 0);
     this.initialScale = this.el.object3D.scale.x;
     this.maxScale = this.data.maxScale * this.initialScale;
 
diff --git a/src/components/haptic-feedback.js b/src/components/haptic-feedback.js
index d7db51d5e..9a0a2337d 100644
--- a/src/components/haptic-feedback.js
+++ b/src/components/haptic-feedback.js
@@ -45,7 +45,6 @@ AFRAME.registerComponent("haptic-feedback", {
 
   handlePulse: function(event) {
     const { intensity } = event.detail;
-    let strength;
 
     if (strengthForIntensity[intensity]) {
       this.pulse(strengthForIntensity[intensity]);
-- 
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