diff --git a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs b/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs
index b46453a86ab51ec735ddf330613d06e2161ac620..d6bf92697d067bc81dcc0a478b5b144afe49449a 100644
--- a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs
+++ b/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs
@@ -29,7 +29,7 @@ public class CyberArchWarehouse : ModuleRules
 
         if (Target.Platform == UnrealTargetPlatform.Win64)
         {
-            RuntimeDependencies.Add("C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Importers/USDImporter/Binaries/Win64/UnrealEditor - USDStage.dll");
+            //RuntimeDependencies.Add("C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Importers/USDImporter/Binaries/Win64/UnrealEditor - USDStage.dll");
         }
     }
 
diff --git a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Private/UsdPickupArtifact.cpp b/Plugins/CyberArchWarehouse/UsdPickupArtifact.cpp
similarity index 100%
rename from Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Private/UsdPickupArtifact.cpp
rename to Plugins/CyberArchWarehouse/UsdPickupArtifact.cpp
diff --git a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Public/UsdPickupArtifact.h b/Plugins/CyberArchWarehouse/UsdPickupArtifact.h
similarity index 100%
rename from Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Public/UsdPickupArtifact.h
rename to Plugins/CyberArchWarehouse/UsdPickupArtifact.h