diff --git a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs b/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs index b46453a86ab51ec735ddf330613d06e2161ac620..d6bf92697d067bc81dcc0a478b5b144afe49449a 100644 --- a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs +++ b/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/CyberArchWarehouse.Build.cs @@ -29,7 +29,7 @@ public class CyberArchWarehouse : ModuleRules if (Target.Platform == UnrealTargetPlatform.Win64) { - RuntimeDependencies.Add("C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Importers/USDImporter/Binaries/Win64/UnrealEditor - USDStage.dll"); + //RuntimeDependencies.Add("C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Importers/USDImporter/Binaries/Win64/UnrealEditor - USDStage.dll"); } } diff --git a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Private/UsdPickupArtifact.cpp b/Plugins/CyberArchWarehouse/UsdPickupArtifact.cpp similarity index 100% rename from Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Private/UsdPickupArtifact.cpp rename to Plugins/CyberArchWarehouse/UsdPickupArtifact.cpp diff --git a/Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Public/UsdPickupArtifact.h b/Plugins/CyberArchWarehouse/UsdPickupArtifact.h similarity index 100% rename from Plugins/CyberArchWarehouse/Source/CyberArchWarehouse/Public/UsdPickupArtifact.h rename to Plugins/CyberArchWarehouse/UsdPickupArtifact.h