// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include "CesiumGltf/Library.h" #include <CesiumUtility/ExtensibleObject.h> #include <cstdint> #include <optional> #include <vector> namespace CesiumGltf { /** * @brief glTF extension that enables shifting and scaling UV coordinates on a * per-texture basis */ struct CESIUMGLTF_API ExtensionKhrTextureTransform final : public CesiumUtility::ExtensibleObject { static inline constexpr const char* TypeName = "ExtensionKhrTextureTransform"; static inline constexpr const char* ExtensionName = "KHR_texture_transform"; /** * @brief The offset of the UV coordinate origin as a factor of the texture * dimensions. */ std::vector<double> offset = {0, 0}; /** * @brief Rotate the UVs by this many radians counter-clockwise around the * origin. */ double rotation = 0; /** * @brief The scale factor applied to the components of the UV coordinates. */ std::vector<double> scale = {1, 1}; /** * @brief Overrides the textureInfo texCoord value if supplied, and if this * extension is supported. */ std::optional<int64_t> texCoord; }; } // namespace CesiumGltf