// This file was generated by generate-classes. // DO NOT EDIT THIS FILE! #pragma once #include "CesiumGltf/Library.h" #include "CesiumGltf/TextureInfo.h" #include <CesiumUtility/JsonValue.h> #include <cstdint> #include <optional> #include <vector> namespace CesiumGltf { /** * @brief A texture containing property values. */ struct CESIUMGLTF_API PropertyTextureProperty final : public TextureInfo { static inline constexpr const char* TypeName = "PropertyTextureProperty"; /** * @brief Texture channels containing property values, identified by index. * The values may be packed into multiple channels if a single channel does * not have sufficient bit depth. The values are packed in little-endian * order. */ std::vector<int64_t> channels = {0}; /** * @brief An offset to apply to property values. Only applicable when the * component type is `FLOAT32` or `FLOAT64`, or when the property is * `normalized`. Overrides the class property's `offset` if both are defined. */ std::optional<CesiumUtility::JsonValue> offset; /** * @brief A scale to apply to property values. Only applicable when the * component type is `FLOAT32` or `FLOAT64`, or when the property is * `normalized`. Overrides the class property's `scale` if both are defined. */ std::optional<CesiumUtility::JsonValue> scale; /** * @brief Maximum value present in the property values. Only applicable to * `SCALAR`, `VECN`, and `MATN` types. This is the maximum of all property * values, after the transforms based on the `normalized`, `offset`, and * `scale` properties have been applied. */ std::optional<CesiumUtility::JsonValue> max; /** * @brief Minimum value present in the property values. Only applicable to * `SCALAR`, `VECN`, and `MATN` types. This is the minimum of all property * values, after the transforms based on the `normalized`, `offset`, and * `scale` properties have been applied. */ std::optional<CesiumUtility::JsonValue> min; }; } // namespace CesiumGltf