Streaming Point Clouds
We want to include many different dense point clouds in the application but this will drastically increase the file size of the project. So we need to see if we can host these files in s3 cloud storage, etc and stream them in as needed, or come up with some other method (size reduction, etc) to use some of the point cloud data.
Currently we can stream massive 3d-tiles and meshes using Cesium Ion integration. However, there is no point cloud 3d-tile support with CesiumForUnreal yet.
The Point Cloud Plugin inside unreal supports run-time loading of point clouds.
https://pointcloudplugin.com/async-processing
We could try pointing to the URL of our point cloud datasets.