- May 01, 2018
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Robert Long authored
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- Dec 08, 2017
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Robert Long authored
* Unoptimized water and skybox. * Move waternormals texture to new assets folder * Add cubemap skybox * Water and skybox improvements WIP * MobileWater shader (no reflections) * Made water and skybox editable in aframe-inspector * Remove cubemap component * Load water normal map from preloaded asset for cdn compatibility.
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