- Apr 09, 2018
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Kevin Lee authored
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- Mar 30, 2018
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Brian Peiris authored
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- Mar 27, 2018
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Kevin Lee authored
added aframe-extras navmesh/pathfinding for our character-controller; replaced nav-mesh with new, much smaller one generated with blender navigation mesh tool; limiting teleport to navmesh; moved duck to be closer to edge of table;
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- Mar 07, 2018
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netpro2k authored
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- Mar 05, 2018
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netpro2k authored
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- Mar 01, 2018
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Robert Long authored
* model-inflator component * Add <a-proxy-entity> * Update a-gltf-entity and a-proxy-entity * Update bone-visibility to use near zero scale. * Update naf-janus-adapter to master for testing * Update remote template * Fix typo in data-selector * Fix infinitely recurively attaching templates. * Update getNetworkedEntity. * Temp camera scale fix * Remove a-proxy-entity * Set player rig hips and head rotations. * Head and hand visibility. Controller positions WIP * Update yarn.lock * Fix nametag transform. nametag-transform -> billboard * Fix hand IK and watch positioning. * Remove unused avatar assets and components. * Re-implement avatar scaling for AR. * Remove avatar scale from character-controller. * Apply hand offset. * Set some rough hand offsets for vive * Remove setAttribute calls. * Use hand-controls2 offset locally. * Update audio feedback. * Extract billboard component. Fix setting nametag on load. * Fix GLTFCache and add setTimeout explanation. * Inline onLoad and onError * Made requested changes to ik-controller * Remove middle-eye entity. * Remove bone-visibility component. * Fix invRootToChest * Update networked aframe * Pass in handState to updateHand * Fix a-gltf-entity loading when cached.
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- Feb 23, 2018
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Robert Long authored
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- Feb 21, 2018
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Brian Peiris authored
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- Feb 16, 2018
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Brian Peiris authored
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- Dec 08, 2017
- Dec 07, 2017
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Robert Long authored
* Make handlebars template plugin more flexible. Add crc hash to urls. Add origin trials. Add smoketest. * Add origin trial token documentation * Update readme to use crc hash. * Correct smoketest urls. * Move templatre generation into common and add env var to generate smoke tests. * Move vendor assets into separate bundle. Clean public directory on build. Extract and optimize css. Move back to Uglify. * Fix extract text plugin in dev. * Update CONFIG comment * Added webpack file loader and lobby background. * Copy assets directory into public folder on build. Fix file-loader config to point at copied folder. * Fix for webpack-dev-server when copying assets. * Fix setting environment variables on windows.
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- Nov 20, 2017
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Robert Long authored
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- Nov 10, 2017
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joni authored
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- Nov 08, 2017