- Oct 30, 2018
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Greg Fodor authored
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- Oct 28, 2018
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Greg Fodor authored
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- Oct 23, 2018
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Greg Fodor authored
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- Oct 03, 2018
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Marshall Quander authored
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- Sep 20, 2018
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netpro2k authored
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- Sep 16, 2018
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Greg Fodor authored
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- Sep 15, 2018
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Greg Fodor authored
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- Aug 23, 2018
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Kevin Lee authored
various updates to support moving the duck and pen into the gltf-component data of the environments instead of hubs.html and getting rid of interactable-template again
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- Aug 20, 2018
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Kevin Lee authored
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- Aug 16, 2018
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netpro2k authored
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- Aug 14, 2018
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Kevin Lee authored
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- Jul 16, 2018
- Jul 13, 2018
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joni authored
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- Jul 11, 2018
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netpro2k authored
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- Jul 05, 2018
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joni authored
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- Jul 02, 2018
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Kevin Lee authored
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- Jun 29, 2018
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Kevin Lee authored
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- Jun 28, 2018
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Marshall Quander authored
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- Jun 21, 2018
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joni authored
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- Jun 08, 2018
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netpro2k authored
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- Jun 06, 2018
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Kevin Lee authored
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- Jun 05, 2018
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netpro2k authored
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- May 10, 2018
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joni authored
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- May 03, 2018
- Apr 22, 2018
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joni authored
Replace hand-pose-state component with networkedAvatar. Set back reference for hand-pose differently.
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- Apr 21, 2018
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joni authored
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- Apr 20, 2018
- Apr 11, 2018
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joni authored
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Robert Long authored
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- Mar 28, 2018
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joni authored
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- Mar 26, 2018
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Brian Peiris authored
commit cbb4d3522fdda01c21158384f41475d6cf3cadca Merge: 12ca6c7 e9ac30bc Author: Brian Peiris <brianpeiris@gmail.com> Date: Mon Mar 26 11:03:22 2018 -0700 Merge remote-tracking branch 'origin/master' into feature/avatar-switching-ui commit 12ca6c701e1301b1f41c995ec5d30cb4f95829a5 Author: Brian Peiris <brianpeiris@gmail.com> Date: Mon Mar 26 10:30:12 2018 -0700 route avatar selector state changes commit cddeb304e54ec9d104c42bf59179ba642b959099 Author: Brian Peiris <brianpeiris@gmail.com> Date: Thu Mar 22 15:39:17 2018 -0700 Added avatar model manifest. Moved avatar selector in to React component. Refactoring. Styling commit a75a7b5c7746c306541748149e0fabc20a6ebcd2 Author: Brian Peiris <brianpeiris@gmail.com> Date: Thu Mar 22 09:40:38 2018 -0700 partial avatar switching implementation commit 57566dea Merge: a78b0729 78cba0ff Author: netpro2k <netpro2k@gmail.com> Date: Fri Mar 16 11:48:24 2018 -0700 Merge branch 'feature/avatar-switching' of https://github.com/robertlong/social-vr-demo into feature/avatar-switching commit 78cba0ff Author: netpro2k <netpro2k@gmail.com> Date: Fri Mar 16 11:45:09 2018 -0700 Missing files commit a78b0729 Merge: 63456982 4d9a358c Author: netpro2k <netpro2k@gmail.com> Date: Fri Mar 16 11:30:38 2018 -0700 Merge branch 'master' into feature/avatar-switching commit 63456982 Author: netpro2k <netpro2k@gmail.com> Date: Thu Mar 15 19:15:00 2018 -0700 Allow creating an a-gltf-entity with no src set initially commit 0e2dad69 Author: netpro2k <netpro2k@gmail.com> Date: Thu Mar 15 19:14:06 2018 -0700 Rework how player rig is instantiated to support avatar switching. Also requries changing how nametag is networked. commit e57d3b02 Author: netpro2k <netpro2k@gmail.com> Date: Thu Mar 15 19:07:44 2018 -0700 Preload all the templates to avoid timing issues with importNode commit bde46f68 Author: netpro2k <netpro2k@gmail.com> Date: Wed Mar 14 18:19:51 2018 -0700 Add support for changing src on an a-gltf-entity, also some code cleanup commit 0423267e Author: netpro2k <netpro2k@gmail.com> Date: Wed Mar 14 18:00:37 2018 -0700 Fix inflating of entities with different rotation order from aframe commit cdba3564 Author: netpro2k <netpro2k@gmail.com> Date: Wed Mar 14 17:59:50 2018 -0700 Fix inflating of GLTFs with unnamed nodes commit ea383606 Author: netpro2k <netpro2k@gmail.com> Date: Wed Mar 14 17:59:02 2018 -0700 Fix cloning of GLTFs with unnamed bones
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- Mar 15, 2018
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netpro2k authored
requries changing how nametag is networked.
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- Mar 09, 2018
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Kevin Lee authored
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- Mar 01, 2018
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Robert Long authored
* model-inflator component * Add <a-proxy-entity> * Update a-gltf-entity and a-proxy-entity * Update bone-visibility to use near zero scale. * Update naf-janus-adapter to master for testing * Update remote template * Fix typo in data-selector * Fix infinitely recurively attaching templates. * Update getNetworkedEntity. * Temp camera scale fix * Remove a-proxy-entity * Set player rig hips and head rotations. * Head and hand visibility. Controller positions WIP * Update yarn.lock * Fix nametag transform. nametag-transform -> billboard * Fix hand IK and watch positioning. * Remove unused avatar assets and components. * Re-implement avatar scaling for AR. * Remove avatar scale from character-controller. * Apply hand offset. * Set some rough hand offsets for vive * Remove setAttribute calls. * Use hand-controls2 offset locally. * Update audio feedback. * Extract billboard component. Fix setting nametag on load. * Fix GLTFCache and add setTimeout explanation. * Inline onLoad and onError * Made requested changes to ik-controller * Remove middle-eye entity. * Remove bone-visibility component. * Fix invRootToChest * Update networked aframe * Pass in handState to updateHand * Fix a-gltf-entity loading when cached.
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- Feb 23, 2018
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Robert Long authored
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