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  1. Oct 30, 2018
  2. Oct 28, 2018
  3. Oct 23, 2018
  4. Oct 03, 2018
  5. Sep 20, 2018
  6. Sep 16, 2018
  7. Sep 15, 2018
  8. Aug 23, 2018
  9. Aug 20, 2018
  10. Aug 16, 2018
  11. Aug 14, 2018
  12. Jul 16, 2018
  13. Jul 13, 2018
  14. Jul 11, 2018
  15. Jul 05, 2018
  16. Jul 02, 2018
  17. Jun 29, 2018
  18. Jun 28, 2018
  19. Jun 21, 2018
  20. Jun 08, 2018
  21. Jun 06, 2018
  22. Jun 05, 2018
  23. May 10, 2018
  24. May 03, 2018
  25. Apr 22, 2018
  26. Apr 21, 2018
  27. Apr 20, 2018
  28. Apr 11, 2018
  29. Mar 28, 2018
  30. Mar 26, 2018
    • Brian Peiris's avatar
      Squashed commit of the following: · fcc2df3d
      Brian Peiris authored
      commit cbb4d3522fdda01c21158384f41475d6cf3cadca
      Merge: 12ca6c7 e9ac30bc
      Author: Brian Peiris <brianpeiris@gmail.com>
      Date:   Mon Mar 26 11:03:22 2018 -0700
      
          Merge remote-tracking branch 'origin/master' into feature/avatar-switching-ui
      
      commit 12ca6c701e1301b1f41c995ec5d30cb4f95829a5
      Author: Brian Peiris <brianpeiris@gmail.com>
      Date:   Mon Mar 26 10:30:12 2018 -0700
      
          route avatar selector state changes
      
      commit cddeb304e54ec9d104c42bf59179ba642b959099
      Author: Brian Peiris <brianpeiris@gmail.com>
      Date:   Thu Mar 22 15:39:17 2018 -0700
      
          Added avatar model manifest. Moved avatar selector in to React component. Refactoring. Styling
      
      commit a75a7b5c7746c306541748149e0fabc20a6ebcd2
      Author: Brian Peiris <brianpeiris@gmail.com>
      Date:   Thu Mar 22 09:40:38 2018 -0700
      
          partial avatar switching implementation
      
      commit 57566dea
      Merge: a78b0729 78cba0ff
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Fri Mar 16 11:48:24 2018 -0700
      
          Merge branch 'feature/avatar-switching' of https://github.com/robertlong/social-vr-demo into feature/avatar-switching
      
      commit 78cba0ff
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Fri Mar 16 11:45:09 2018 -0700
      
          Missing files
      
      commit a78b0729
      Merge: 63456982 4d9a358c
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Fri Mar 16 11:30:38 2018 -0700
      
          Merge branch 'master' into feature/avatar-switching
      
      commit 63456982
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Thu Mar 15 19:15:00 2018 -0700
      
          Allow creating an a-gltf-entity with no src set initially
      
      commit 0e2dad69
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Thu Mar 15 19:14:06 2018 -0700
      
          Rework how player rig is instantiated to support avatar switching. Also
          requries changing how nametag is networked.
      
      commit e57d3b02
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Thu Mar 15 19:07:44 2018 -0700
      
          Preload all the templates to avoid timing issues with importNode
      
      commit bde46f68
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Wed Mar 14 18:19:51 2018 -0700
      
          Add support for changing src on an a-gltf-entity, also some code cleanup
      
      commit 0423267e
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Wed Mar 14 18:00:37 2018 -0700
      
          Fix inflating of entities with different rotation order from aframe
      
      commit cdba3564
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Wed Mar 14 17:59:50 2018 -0700
      
          Fix inflating of GLTFs with unnamed nodes
      
      commit ea383606
      Author: netpro2k <netpro2k@gmail.com>
      Date:   Wed Mar 14 17:59:02 2018 -0700
      
          Fix cloning of GLTFs with unnamed bones
      fcc2df3d
  31. Mar 15, 2018
  32. Mar 09, 2018
  33. Mar 01, 2018
    • Robert Long's avatar
      Character Rig Update (#50) · fb68a0bc
      Robert Long authored
      * model-inflator component
      
      * Add <a-proxy-entity>
      
      * Update a-gltf-entity and a-proxy-entity
      
      * Update bone-visibility to use near zero scale.
      
      * Update naf-janus-adapter to master for testing
      
      * Update remote template
      
      * Fix typo in data-selector
      
      * Fix infinitely recurively attaching templates.
      
      * Update getNetworkedEntity.
      
      * Temp camera scale fix
      
      * Remove a-proxy-entity
      
      * Set player rig hips and head rotations.
      
      * Head and hand visibility. Controller positions WIP
      
      * Update yarn.lock
      
      * Fix nametag transform. nametag-transform -> billboard
      
      * Fix hand IK and watch positioning.
      
      * Remove unused avatar assets and components.
      
      * Re-implement avatar scaling for AR.
      
      * Remove avatar scale from character-controller.
      
      * Apply hand offset.
      
      * Set some rough hand offsets for vive
      
      * Remove setAttribute calls.
      
      * Use hand-controls2 offset locally.
      
      * Update audio feedback.
      
      * Extract billboard component. Fix setting nametag on load.
      
      * Fix GLTFCache and add setTimeout explanation.
      
      * Inline onLoad and onError
      
      * Made requested changes to ik-controller
      
      * Remove middle-eye entity.
      
      * Remove bone-visibility component.
      
      * Fix invRootToChest
      
      * Update networked aframe
      
      * Pass in handState to updateHand
      
      * Fix a-gltf-entity loading when cached.
      fb68a0bc
  34. Feb 23, 2018
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