- Sep 10, 2018
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Kevin Lee authored
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Kevin Lee authored
Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned. Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
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- Aug 23, 2018
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Kevin Lee authored
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- Aug 07, 2018
- Aug 06, 2018
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Kevin Lee authored
fixed faceculling order on geometry for lines and caps, both even and odd segments. Added timed delete per line. Fixed networking bug where line data could be sent before remote clients were fully initialized. Adding drawing manager that prevents multiple pens from drawing on the same drawing at the same time.
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- Jun 26, 2018
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Kevin Lee authored
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