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  1. Oct 05, 2018
  2. Sep 28, 2018
  3. Sep 27, 2018
  4. Sep 24, 2018
  5. Sep 22, 2018
  6. Aug 31, 2018
  7. Jul 04, 2018
  8. Jun 15, 2018
  9. Jun 06, 2018
  10. May 22, 2018
  11. May 21, 2018
  12. May 11, 2018
  13. May 10, 2018
  14. May 07, 2018
  15. May 03, 2018
  16. May 01, 2018
  17. Apr 25, 2018
  18. Apr 23, 2018
  19. Apr 22, 2018
  20. Apr 20, 2018
    • Kevin Lee's avatar
      check the nav-mesh on teleport. · 0f8b39ab
      Kevin Lee authored
      Sometimes won't teleport you if you're trying to teleport far (e.g. very high elevation change), but at least won't teleport you into the air.
      0f8b39ab
  21. Apr 18, 2018
  22. Apr 09, 2018
  23. Mar 30, 2018
  24. Mar 27, 2018
  25. Mar 07, 2018
  26. Mar 05, 2018
  27. Mar 01, 2018
    • Robert Long's avatar
      Character Rig Update (#50) · fb68a0bc
      Robert Long authored
      * model-inflator component
      
      * Add <a-proxy-entity>
      
      * Update a-gltf-entity and a-proxy-entity
      
      * Update bone-visibility to use near zero scale.
      
      * Update naf-janus-adapter to master for testing
      
      * Update remote template
      
      * Fix typo in data-selector
      
      * Fix infinitely recurively attaching templates.
      
      * Update getNetworkedEntity.
      
      * Temp camera scale fix
      
      * Remove a-proxy-entity
      
      * Set player rig hips and head rotations.
      
      * Head and hand visibility. Controller positions WIP
      
      * Update yarn.lock
      
      * Fix nametag transform. nametag-transform -> billboard
      
      * Fix hand IK and watch positioning.
      
      * Remove unused avatar assets and components.
      
      * Re-implement avatar scaling for AR.
      
      * Remove avatar scale from character-controller.
      
      * Apply hand offset.
      
      * Set some rough hand offsets for vive
      
      * Remove setAttribute calls.
      
      * Use hand-controls2 offset locally.
      
      * Update audio feedback.
      
      * Extract billboard component. Fix setting nametag on load.
      
      * Fix GLTFCache and add setTimeout explanation.
      
      * Inline onLoad and onError
      
      * Made requested changes to ik-controller
      
      * Remove middle-eye entity.
      
      * Remove bone-visibility component.
      
      * Fix invRootToChest
      
      * Update networked aframe
      
      * Pass in handState to updateHand
      
      * Fix a-gltf-entity loading when cached.
      Unverified
      fb68a0bc
  28. Feb 23, 2018
  29. Feb 21, 2018
  30. Feb 16, 2018
  31. Dec 08, 2017
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