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  1. Sep 10, 2018
    • Kevin Lee's avatar
      Memory optimizations. · 2621784e
      Kevin Lee authored
      Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned.
      Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
      2621784e
  2. Sep 05, 2018
  3. Sep 04, 2018
  4. Aug 29, 2018
  5. Aug 28, 2018
  6. Aug 23, 2018
  7. Aug 06, 2018
    • Kevin Lee's avatar
      fixed faceculling order on geometry for lines and caps, both even and odd... · 9aeff16d
      Kevin Lee authored
      fixed faceculling order on geometry for lines and caps, both even and odd segments. Added timed delete per line. Fixed networking bug where line data could be sent before remote clients were fully initialized. Adding drawing manager that prevents multiple pens from drawing on the same drawing at the same time.
      9aeff16d
  8. Jul 19, 2018
  9. Jun 26, 2018
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