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fix ceil by casting to float first

Javier Duarte requested to merge fix_ceil into master

Created by: benjaminkreis

This fixes a bug in the multiplier limit calculation that was leading to strange initiation intervals (and possibly more). The "ceil" in the multiplier limit wasn't doing anything because the objects inside were ints. Now they are cast to float, the ceil does its thing, and we should have enough multipliers to hit the pipeline target.

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