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    c6ab6b08
    Creating a FleetAllocation allocated a GameServer from a Fleet · c6ab6b08
    Mark Mandel authored
    This implements the FleetAllocation CRD, that when created
    looks at the requested Fleet, and marks one of the
    GameServers as Allocated (if available) and returns it's value
    in the FleetAllocation.
    
    This also includes a quickstart and spec for reference as well.
    
    Some refactoring was included in the PR (probably should have been
    a seperate PR for that).
    c6ab6b08
    History
    Creating a FleetAllocation allocated a GameServer from a Fleet
    Mark Mandel authored
    This implements the FleetAllocation CRD, that when created
    looks at the requested Fleet, and marks one of the
    GameServers as Allocated (if available) and returns it's value
    in the FleetAllocation.
    
    This also includes a quickstart and spec for reference as well.
    
    Some refactoring was included in the PR (probably should have been
    a seperate PR for that).