Metadata propagation from fleet allocation to game server
In the fleet allocation configuration you can add optional custom metadata that will be added to the game server in the moment of allocation Generated files
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- docs/fleet_spec.md 11 additions, 0 deletionsdocs/fleet_spec.md
- examples/fleetallocation.yaml 8 additions, 1 deletionexamples/fleetallocation.yaml
- pkg/apis/stable/v1alpha1/fleetallocation.go 8 additions, 1 deletionpkg/apis/stable/v1alpha1/fleetallocation.go
- pkg/apis/stable/v1alpha1/zz_generated.deepcopy.go 32 additions, 1 deletionpkg/apis/stable/v1alpha1/zz_generated.deepcopy.go
- pkg/fleetallocation/controller.go 28 additions, 2 deletionspkg/fleetallocation/controller.go
- pkg/fleetallocation/controller_test.go 19 additions, 5 deletionspkg/fleetallocation/controller_test.go
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