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Commit f47cc64a authored by Mark Mandel's avatar Mark Mandel
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Dynamic Port Allocation for GameServers

Implementation of a PortAllocator that ties into the
GameServer controller that will allocate a port on
GameServer creations (if "dynamic" portPolicy is set)
and then also release the port when a GameServer has been
deleted.

This also includes experimental support for node adding,
removal and unscheduling within the cluster.

Closes #14
parent cd963b13
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