- Jun 18, 2018
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dgkanatsios authored
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- Jun 06, 2018
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Mark Mandel authored
Updates to docs, Changelog, etc for 0.2.0 release.
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- May 30, 2018
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Mark Mandel authored
Includes and updated Changelog, update the install.yaml to rc version, and updates for the docs for release.
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- May 26, 2018
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Mark Mandel authored
Moved the installation documentation into the `install` directory and on release, zip up the install instructions and yaml files such that users can download and use them.
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- May 14, 2018
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Mark Mandel authored
When the template for a Fleet is edited, a deployment strategy can be defined. At the moment, this is just the `Replace` strategy, which terminates all current non-allocated GameServers and immeadiately starts up new GameServers to replace them. Includes documentation as well.
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- May 02, 2018
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Mark Mandel authored
This implements the FleetAllocation CRD, that when created looks at the requested Fleet, and marks one of the GameServers as Allocated (if available) and returns it's value in the FleetAllocation. This also includes a quickstart and spec for reference as well. Some refactoring was included in the PR (probably should have been a seperate PR for that).
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