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A prototype client demonstrating a multi-user experience in WebVR. Built with A-Frame

Getting Started

To run the social client, run:

git clone https://github.com/mozilla/hubs.git
yarn install
yarn start

Building Static Files

To bundle javascript and generate the html templates, run:

yarn build

hubs.local Host Entry

When running the full stack for Hubs (which includes Reticulum) locally it is necessary to add a hosts entry pointing hubs.local to your local server's IP. This will allow the CSP checks to pass that are served up by Reticulum so you can test the whole app.

Query Params

  • room - Id of the room (an integer) that you want to join
  • allow_multi - Allow multiple instances off the app in the same browser session
  • enable_screen_sharing - Enable screen sharing
  • accept_screen_shares - Display screens shared by other users
  • avatar_scale - Scale your self!
  • quality - Either "low" or "high". Force assets to a certain quality level
  • mobile - Force mobile mode
  • no_stats - Disable performance stats
  • vr_entry_type - Either "2d", "vr", or "daydream". Used internally to force a VR entry type. Add "_now" to the end of the value to skip the audio check.
  • disable_telemetry - If true disables Sentry telemetry.
  • log_filter - A debug style filter for setting the logging level.
  • debug - If true performs verbose logging of Janus and NAF traffic.

Additional Resources

Waffle.io - Columns and their card count