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    2621784e
    Memory optimizations. · 2621784e
    Kevin Lee authored
    Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned.
    Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
    2621784e
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    Memory optimizations.
    Kevin Lee authored
    Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned.
    Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)