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Commit 245de58a authored by Greg Fodor's avatar Greg Fodor
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Use new tick sound

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......@@ -73,25 +73,25 @@
<a-asset-item id="sound_asset-snap_rotate" src="./assets/sfx/quickTurn.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-media_loaded" src="./assets/sfx/A_bendUp.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-media_loading" src="./assets/sfx/suspense.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-hud_hover_start" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-grab" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-grab_off" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-hud_hover_start" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-grab" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-grab_off" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-pinned" src="./assets/sfx/tack.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-cursor_distance_change_blocked" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-cursor_distance_changed" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-hud_click" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_mute" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-cursor_distance_change_blocked" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-cursor_distance_changed" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-hud_click" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_mute" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_freeze" src="./assets/sfx/Eb_blip.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-freeze" src="./assets/sfx/Eb_blip.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-thaw" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_space_bubble" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-thaw" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_space_bubble" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-spawn_pen" src="./assets/sfx/PenSpawn.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-increase_pen_radius" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-decrease_pen_radius" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-next_pen_color" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-prev_pen_color" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-increase_pen_radius" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-decrease_pen_radius" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-next_pen_color" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-prev_pen_color" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-start_draw" src="./assets/sfx/PenDraw1.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-stop_draw" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-stop_draw" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-camera_tool_took_snapshot" src="./assets/sfx/PicSnapHey.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-welcome" src="./assets/sfx/welcome.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
......
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