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Commit 8426ab95 authored by Robert Long's avatar Robert Long
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Apply hand offset.

parent c050d4f8
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...@@ -12,6 +12,13 @@ const GESTURES = { ...@@ -12,6 +12,13 @@ const GESTURES = {
thumbUp: "thumbUp" thumbUp: "thumbUp"
}; };
const CONTROLLER_OFFSETS = {
default: new THREE.Matrix4(),
"oculus-touch-controls": new THREE.Matrix4().makeTranslation(0, -0.015, 0.04),
"vive-controls": new THREE.Matrix4().makeTranslation(0, -0.015, 0.04),
"daydream-controls": new THREE.Matrix4().makeTranslation(0, 0, -0.04)
};
AFRAME.registerComponent("hand-controls2", { AFRAME.registerComponent("hand-controls2", {
schema: { default: "left" }, schema: { default: "left" },
...@@ -59,11 +66,10 @@ AFRAME.registerComponent("hand-controls2", { ...@@ -59,11 +66,10 @@ AFRAME.registerComponent("hand-controls2", {
this.onControllerConnected = this.onControllerConnected.bind(this); this.onControllerConnected = this.onControllerConnected.bind(this);
this.onControllerDisconnected = this.onControllerDisconnected.bind(this); this.onControllerDisconnected = this.onControllerDisconnected.bind(this);
this.connectedController = null;
el.addEventListener("controllerconnected", this.onControllerConnected); el.addEventListener("controllerconnected", this.onControllerConnected);
el.addEventListener( el.addEventListener("controllerdisconnected", this.onControllerDisconnected);
"controllerdisconnected",
this.onControllerDisconnected
);
el.setAttribute("visible", false); el.setAttribute("visible", false);
}, },
...@@ -80,10 +86,7 @@ AFRAME.registerComponent("hand-controls2", { ...@@ -80,10 +86,7 @@ AFRAME.registerComponent("hand-controls2", {
pause() { pause() {
const el = this.el; const el = this.el;
el.removeEventListener( el.removeEventListener("middle_ring_pinky_down", this.onMiddleRingPinkyDown);
"middle_ring_pinky_down",
this.onMiddleRingPinkyDown
);
el.removeEventListener("middle_ring_pinky_up", this.onMiddleRingPinkyUp); el.removeEventListener("middle_ring_pinky_up", this.onMiddleRingPinkyUp);
el.removeEventListener("thumb_down", this.onThumbDown); el.removeEventListener("thumb_down", this.onThumbDown);
el.removeEventListener("thumb_up", this.onThumbUp); el.removeEventListener("thumb_up", this.onThumbUp);
...@@ -113,10 +116,7 @@ AFRAME.registerComponent("hand-controls2", { ...@@ -113,10 +116,7 @@ AFRAME.registerComponent("hand-controls2", {
remove() { remove() {
const el = this.el; const el = this.el;
el.removeEventListener("controllerconnected", this.onControllerConnected); el.removeEventListener("controllerconnected", this.onControllerConnected);
el.removeEventListener( el.removeEventListener("controllerdisconnected", this.onControllerDisconnected);
"controllerdisconnected",
this.onControllerDisconnected
);
}, },
updateGesture(nextFingersDown) { updateGesture(nextFingersDown) {
...@@ -157,12 +157,22 @@ AFRAME.registerComponent("hand-controls2", { ...@@ -157,12 +157,22 @@ AFRAME.registerComponent("hand-controls2", {
}, },
// Show controller when connected // Show controller when connected
onControllerConnected() { onControllerConnected(e) {
this.connectedController = e.detail.name;
this.el.setAttribute("visible", true); this.el.setAttribute("visible", true);
}, },
// Hide controller on disconnect // Hide controller on disconnect
onControllerDisconnected() { onControllerDisconnected() {
this.connectedController = null;
this.el.setAttribute("visible", false); this.el.setAttribute("visible", false);
},
getControllerOffset() {
if (CONTROLLER_OFFSETS[this.connectedController] === undefined) {
return CONTROLLER_OFFSETS.default;
}
return CONTROLLER_OFFSETS[this.connectedController];
} }
}); });
...@@ -222,6 +222,7 @@ AFRAME.registerComponent("ik-controller", { ...@@ -222,6 +222,7 @@ AFRAME.registerComponent("ik-controller", {
leftHand.object3D.matrix leftHand.object3D.matrix
.multiplyMatrices(iRootToChest, leftController.object3D.matrix) .multiplyMatrices(iRootToChest, leftController.object3D.matrix)
.multiply(leftController.components["hand-controls2"].getControllerOffset())
.multiply(this.leftHandRotation); .multiply(this.leftHandRotation);
updateEntityFromMatrix(leftHand); updateEntityFromMatrix(leftHand);
...@@ -239,6 +240,7 @@ AFRAME.registerComponent("ik-controller", { ...@@ -239,6 +240,7 @@ AFRAME.registerComponent("ik-controller", {
} }
rightHand.object3D.matrix rightHand.object3D.matrix
.multiplyMatrices(iRootToChest, rightController.object3D.matrix) .multiplyMatrices(iRootToChest, rightController.object3D.matrix)
.multiply(rightController.components["hand-controls2"].getControllerOffset())
.multiply(this.rightHandRotation); .multiply(this.rightHandRotation);
updateEntityFromMatrix(rightHand); updateEntityFromMatrix(rightHand);
......
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