- Oct 30, 2018
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netpro2k authored
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- Oct 25, 2018
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johnshaughnessy authored
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- Oct 19, 2018
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netpro2k authored
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johnshaughnessy authored
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johnshaughnessy authored
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johnshaughnessy authored
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johnshaughnessy authored
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- Oct 12, 2018
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johnshaughnessy authored
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- Oct 05, 2018
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Marshall Quander authored
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- Sep 11, 2018
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Kevin Lee authored
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- Sep 10, 2018
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Kevin Lee authored
Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned. Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
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- Sep 07, 2018
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Kevin Lee authored
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- Sep 06, 2018
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Kevin Lee authored
fix issue where scroll-scaling wasn't updating its local scale value; fix issue where media-loader wasn't setting the bounding box corrrectly in certain cases
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Kevin Lee authored
reduce how often sharedBuffer.update() is called to improve performance, especially when first loading into a room that has existing drawings.
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- Sep 05, 2018
- Sep 04, 2018
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Kevin Lee authored
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- Aug 30, 2018
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Kevin Lee authored
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- Aug 29, 2018
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Kevin Lee authored
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- Aug 28, 2018
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Kevin Lee authored
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- Aug 23, 2018
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Kevin Lee authored
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- Aug 22, 2018
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Kevin Lee authored
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- Aug 21, 2018
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Kevin Lee authored
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- Aug 20, 2018
- Aug 17, 2018
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Kevin Lee authored
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- Aug 16, 2018
- Aug 15, 2018
- Aug 14, 2018
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Kevin Lee authored
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- Aug 13, 2018
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Kevin Lee authored
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- Aug 10, 2018
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Kevin Lee authored
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- Aug 09, 2018
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Kevin Lee authored
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- Aug 07, 2018
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Kevin Lee authored
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- Aug 06, 2018
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Kevin Lee authored
fixed faceculling order on geometry for lines and caps, both even and odd segments. Added timed delete per line. Fixed networking bug where line data could be sent before remote clients were fully initialized. Adding drawing manager that prevents multiple pens from drawing on the same drawing at the same time.
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- Jul 26, 2018