- Jul 19, 2018
- Jul 18, 2018
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Kevin Lee authored
Added activatable component, which allows a button to cause secondary activations to occur while an object is grabbed. Also made the pen "sticky" so it stays attached to your hand when you grab it. It can then only be dropped by using the "primary" grab button (e.g. grip buttons). The triggers now are "secondary_action" buttons, which work like normal except in the case that you are holding a sticky object, in which case they will not cause the object to be dropped.
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- Jul 16, 2018
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Kevin Lee authored
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- Jul 13, 2018
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Kevin Lee authored
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- Jul 12, 2018
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Kevin Lee authored
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- Jul 11, 2018
- Jul 10, 2018
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Kevin Lee authored
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- Jul 06, 2018
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Kevin Lee authored
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- Jul 05, 2018
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Kevin Lee authored
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- Jul 02, 2018
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Kevin Lee authored
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- Jun 29, 2018
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Kevin Lee authored
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- Jun 28, 2018
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Kevin Lee authored
Added drawing of "caps" to the start/end of each line drawn; cleaned up and reorganized code; light optimization pass
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- Jun 26, 2018
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Kevin Lee authored
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