- May 08, 2018
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Brian Peiris authored
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- May 07, 2018
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Robert Long authored
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Robert Long authored
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Brian Peiris authored
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- May 04, 2018
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Robert Long authored
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Robert Long authored
Added hack to exit scene when Oculus Go goes into standby. Clean up virtual gamepad controls on exit.
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netpro2k authored
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Robert Long authored
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Robert Long authored
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Robert Long authored
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- May 03, 2018
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Robert Long authored
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Robert Long authored
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- May 02, 2018
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Brian Peiris authored
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Robert Long authored
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Robert Long authored
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Robert Long authored
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joni authored
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- May 01, 2018
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Robert Long authored
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Robert Long authored
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Robert Long authored
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Robert Long authored
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- Apr 30, 2018
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Brian Peiris authored
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- Apr 26, 2018
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Kevin Lee authored
use latest dists for aframe-physics-system and aframe-physics-extras (fixes #269). Fix issue where phyiscal hand attached to cursor-controller wasn't being set properly and also add back hoverable component to ducks.
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Robert Long authored
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Brian Peiris authored
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Brian Peiris authored
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Brian Peiris authored
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Brian Peiris authored
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- Apr 25, 2018
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Brian Peiris authored
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Brian Peiris authored
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netpro2k authored
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netpro2k authored
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Robert Long authored
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Robert Long authored
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Robert Long authored
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Kevin Lee authored
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Kevin Lee authored
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Kevin Lee authored
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Kevin Lee authored
add/remove interactable class instead of changing scale and handle rotation correctly with super-spawner; point to duck gltf model in assets repo (and remove scale set in the html)
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C. Van Wiemeersch authored
from 32fc4aba in PR #243
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