- Sep 28, 2018
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Brian Peiris authored
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- Sep 27, 2018
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Brian Peiris authored
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- Sep 25, 2018
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Greg Fodor authored
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netpro2k authored
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- Sep 21, 2018
- Sep 20, 2018
- Sep 11, 2018
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Kevin Lee authored
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- Sep 10, 2018
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Kevin Lee authored
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Kevin Lee authored
Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned. Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
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Marshall Quander authored
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- Sep 07, 2018
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Kevin Lee authored
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- Sep 06, 2018
- Sep 05, 2018
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Kevin Lee authored
fix bug that occur because clients were assuming mutual dataChannel connections when that is not always true (client B can't assume it can message client A even if it has received a message from client A already)
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- Sep 04, 2018
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Kevin Lee authored
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- Aug 30, 2018
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Kevin Lee authored
fix issue with pen not drawing until second primary_grab; fix spawn_pen-hover icon; enable spawning pen from in-world-hud; re-enable personal space bubble as default
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- Aug 29, 2018
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Kevin Lee authored
add ability to spawn pen from hud (replacing the space bubble toggle); disable space-bubble as default
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- Aug 28, 2018
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Kevin Lee authored
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- Aug 23, 2018
- Aug 22, 2018
- Aug 21, 2018
- Aug 20, 2018
- Aug 16, 2018
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Kevin Lee authored
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- Aug 15, 2018
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Kevin Lee authored
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- Aug 14, 2018
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Kevin Lee authored
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- Aug 13, 2018
- Aug 09, 2018
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Kevin Lee authored
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- Aug 06, 2018
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Kevin Lee authored
fixed faceculling order on geometry for lines and caps, both even and odd segments. Added timed delete per line. Fixed networking bug where line data could be sent before remote clients were fully initialized. Adding drawing manager that prevents multiple pens from drawing on the same drawing at the same time.
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Robert Long authored
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