- Sep 28, 2018
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Brian Peiris authored
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- Sep 27, 2018
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Brian Peiris authored
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- Sep 20, 2018
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netpro2k authored
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- Sep 19, 2018
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Greg Fodor authored
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- Sep 18, 2018
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Greg Fodor authored
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- Sep 14, 2018
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Greg Fodor authored
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- Sep 10, 2018
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Kevin Lee authored
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Kevin Lee authored
Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned. Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
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- Sep 07, 2018
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Kevin Lee authored
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- Sep 06, 2018
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Kevin Lee authored
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- Sep 05, 2018
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netpro2k authored
Android as a standalone HMD
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- Sep 04, 2018
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Kevin Lee authored
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johnshaughnessy authored
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- Aug 30, 2018
- Aug 29, 2018
- Aug 23, 2018
- Aug 22, 2018
- Aug 21, 2018
- Aug 20, 2018
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Kevin Lee authored
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- Aug 16, 2018
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Kevin Lee authored
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- Aug 15, 2018
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johnshaughnessy authored
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netpro2k authored
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netpro2k authored
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- Aug 13, 2018
- Aug 09, 2018
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Kevin Lee authored
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- Aug 08, 2018
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netpro2k authored
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Greg Fodor authored
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johnshaughnessy authored
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- Aug 07, 2018
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Kevin Lee authored
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Kevin Lee authored
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johnshaughnessy authored
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Greg Fodor authored
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- Aug 06, 2018
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johnshaughnessy authored
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