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Created with Raphaël 2.2.02Nov12131Oct1Nov31Oct3029303130313031302928272627262526252625242524232221201918171617161514131211101110111098656545432323232130Sep292829282726252625242221201920191817Merge pull request #657 from mozilla/other/lint-html-indentationMerge branch 'master' into other/lint-html-indentationMerge pull request #659 from mozilla/feature/hover-visualsMerge pull request #653 from mozilla/feature/photo-sharingMerge remote-tracking branch 'origin/master' into feature/photo-sharingCleanup suggestions from PRKeep chat messages around longerMerge pull request #664 from mozilla/feature/new-attributionsAdd hoverable-visuals to all super-spawnersFix hand effect regressionShader refactoringMinor shader refactorminor shader optimization for avatar handsRename buildMap to buildBindingsForSrcsRestore clearLoadingTimeout callMerge branch 'master' of github.com:mozilla/hubsAdd sketchfab/poly/collection search to create object dialogMerge pull request #662 from mozilla/feature/scene-name-room-optionPR feedbackSet chat fadeout to 20sOptimize shader uniformsUse new attribution formatRemove unused ChatBodyUse photo landing page for tweet + include hub urlRework share/spawn chat button stylingAllow sharing photos form the chat logFix effect shader for MobileStandardMaterialImprove doc commentMerge branch 'master' of github.com:mozilla/hubs into feature/hover-visualsFix avatar hover effect. Use a sweeping gradient effectFix Ctrl-VMore fixes for goFixes for Oculus Go bindings for new pause modeTypoAttempt at oculus go schemePrettier printing for debug logSome updates to sounds, (teleport, pen, quickturn)Override keyboard bindings when input is focused.vive mappings for freeze mode workingFirst pass at vive binding
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