Skip to content
Snippets Groups Projects
Commit d28b49ad authored by Neil Smith's avatar Neil Smith
Browse files

fixedOculus

parent 5b028363
No related branches found
No related tags found
No related merge requests found
...@@ -176,7 +176,7 @@ CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet' ...@@ -176,7 +176,7 @@ CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
+ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/CyberProject") +ActiveGameNameRedirects=(OldGameName="TP_BlankBP",NewGameName="/Script/CyberProject")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/CyberProject") +ActiveGameNameRedirects=(OldGameName="/Script/TP_BlankBP",NewGameName="/Script/CyberProject")
NearClipPlane=0.100000 NearClipPlane=0.100000
LocalPlayerClassName=/Script/OffAxisProjection.OffAxisLocalPlayer LocalPlayerClassName=/Script/Engine.LocalPlayer
[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings] [/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
bEnablePlugin=True bEnablePlugin=True
......
...@@ -5,6 +5,8 @@ ...@@ -5,6 +5,8 @@
#include "CoreMinimal.h" #include "CoreMinimal.h"
#include "Engine/StaticMesh.h" #include "Engine/StaticMesh.h"
#include "Kismet/BlueprintFunctionLibrary.h" #include "Kismet/BlueprintFunctionLibrary.h"
#include "Misc/FileHelper.h"
#include "Misc/Paths.h"
#include "WarehouseFunctionLibrary.generated.h" #include "WarehouseFunctionLibrary.generated.h"
/** /**
...@@ -19,13 +21,13 @@ struct FTrackedData ...@@ -19,13 +21,13 @@ struct FTrackedData
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary") UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary")
FString timestamp; FString timestamp;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary") UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary")
double xP; double xP = 0.0;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary") UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary")
double yP; double yP = 0.0;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary") UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary")
double xG; double xG = 0.0;
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary") UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "WarehouseFunctionLibrary")
double yG; double yG = 0.0;
}; };
UCLASS(Blueprintable) UCLASS(Blueprintable)
......
...@@ -114,10 +114,10 @@ struct OCULUSXRINPUT_API FOculusXRCapsuleCollider ...@@ -114,10 +114,10 @@ struct OCULUSXRINPUT_API FOculusXRCapsuleCollider
public: public:
UPROPERTY(BlueprintReadOnly, Category = "OculusLibrary|HandTracking") UPROPERTY(BlueprintReadOnly, Category = "OculusLibrary|HandTracking")
UCapsuleComponent* Capsule; UCapsuleComponent* Capsule = nullptr;
UPROPERTY(BlueprintReadOnly, Category = "OculusLibrary|HandTracking") UPROPERTY(BlueprintReadOnly, Category = "OculusLibrary|HandTracking")
EOculusXRBone BoneId; EOculusXRBone BoneId = EOculusXRBone::Hand_Start;
}; };
UCLASS() UCLASS()
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment