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Commit 4319dec2 authored by Neil Smith's avatar Neil Smith
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usd mishaps

parent 79e5b8cb
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......@@ -126,6 +126,24 @@
"Android",
"IOS"
]
},
{
"Name": "USDImporter",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64",
"Mac",
"Linux"
]
},
{
"Name": "USDMultiUser",
"Enabled": true,
"SupportedTargetPlatforms": [
"Win64",
"Mac",
"Linux"
]
}
]
}
\ No newline at end of file
......@@ -20,9 +20,17 @@ public class CyberArchWarehouse : ModuleRules
"UMG",
"Slate",
"SlateCore",
"USDStage",
"UnrealUSDWrapper",
"USDUtilities",
"ProceduralMeshComponent"
}
);
if (Target.Platform == UnrealTargetPlatform.Win64)
{
RuntimeDependencies.Add("C:/Program Files/Epic Games/UE_5.1/Engine/Plugins/Importers/USDImporter/Binaries/Win64/UnrealEditor - USDStage.dll");
}
}
}
// Fill out your copyright notice in the Description page of Project Settings.
#include "UsdPickupArtifact.h"
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "USDStageActor.h"
#include "UsdPickupArtifact.generated.h"
/**
*
*/
UCLASS()
class CYBERARCHWAREHOUSE_API AUsdPickupArtifact : public AUsdStageActor
{
GENERATED_BODY()
};
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