Newer
Older
<!-- DO NOT REMOVE/EDIT THIS COMMENT - META_TAGS -->
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
<link rel="shortcut icon" type="image/png" href="/favicon.ico">
<link href="https://fonts.googleapis.com/css?family=Open+Sans:300,300i,400,400i,700" rel="stylesheet">
<audio id="test-tone">
<source src="./assets/sfx/tone.webm" type="audio/webm"/>
<source src="./assets/sfx/tone.mp3" type="audio/mpeg"/>
<source src="./assets/sfx/tone.ogg" type="audio/ogg"/>
<source src="./assets/sfx/tone.wav" type="audio/wav"/>
</audio>
renderer="antialias: true; gammaOutput: true; sortObjects: true; physicallyCorrectLights: true;"
networked-scene="adapter: janus; audio: true; debug: true; connectOnLoad: false;"
mute-mic="eventSrc: a-scene; toggleEvents: action_mute"
freeze-controller="toggleEvent: action_freeze"
Kevin Lee
committed
personal-space-bubble="debug: false;"
action-to-event__mute="path: /actions/muteMic; event: action_mute;"
action-to-event__focus_chat="path: /actions/focusChat; event: action_focus_chat;"
<img id="action-button" crossorigin="anonymous" src="./assets/hud/action_button.9.png">
Christopher Van Wiemeersch
committed
<img id="tooltip" crossorigin="anonymous" src="./assets/hud/tooltip.9.png">
<img id="mute-off" crossorigin="anonymous" src="./assets/hud/mute_off.png">
<img id="mute-off-hover" crossorigin="anonymous" src="./assets/hud/mute_off-hover.png">
<img id="mute-on" crossorigin="anonymous" src="./assets/hud/mute_on.png">
<img id="mute-on-hover" crossorigin="anonymous" src="./assets/hud/mute_on-hover.png">
<img id="bubble-off" crossorigin="anonymous" src="./assets/hud/bubble_off.png">
<img id="bubble-off-hover" crossorigin="anonymous" src="./assets/hud/bubble_off-hover.png">
<img id="bubble-on" crossorigin="anonymous" src="./assets/hud/bubble_on.png">
<img id="bubble-on-hover" crossorigin="anonymous" src="./assets/hud/bubble_on-hover.png">
<img id="freeze-off" crossorigin="anonymous" src="./assets/hud/freeze_off.png">
<img id="freeze-off-hover" crossorigin="anonymous" src="./assets/hud/freeze_off-hover.png">
<img id="freeze-on" crossorigin="anonymous" src="./assets/hud/freeze_on.png">
<img id="freeze-on-hover" crossorigin="anonymous" src="./assets/hud/freeze_on-hover.png">
Kevin Lee
committed
<img id="spawn-pen" crossorigin="anonymous" src="./assets/hud/spawn_pen.png">
<img id="spawn-pen-hover" crossorigin="anonymous" src="./assets/hud/spawn_pen-hover.png">
<img id="spawn-camera" crossorigin="anonymous" src="./assets/hud/spawn_camera.png">
<img id="spawn-camera-hover" crossorigin="anonymous" src="./assets/hud/spawn_camera-hover.png">
<img id="presence-count" crossorigin="anonymous" src="./assets/hud/presence-count.png">
<img id="water-normal-map" crossorigin="anonymous" src="./assets/waternormals.jpg">
<a-asset-item id="botdefault" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotDefault_Avatar-9f71f8ff22.gltf"></a-asset-item>
<a-asset-item id="botbobo" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotBobo_Avatar-f9740a010b.gltf"></a-asset-item>
<a-asset-item id="botdom" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotDom_Avatar-0c48bf15a5.gltf"></a-asset-item>
<a-asset-item id="botgreg" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotGreg_Avatar-98d39797bb.gltf"></a-asset-item>
<a-asset-item id="botguest" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotGuest_Avatar-78cd857332.gltf"></a-asset-item>
<a-asset-item id="botjim" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotJim_Avatar-d28005a687.gltf"></a-asset-item>
<a-asset-item id="botkev" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotKev_Avatar-a95787bb51.gltf"></a-asset-item>
<a-asset-item id="botpinky" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotPinky_Avatar-b0b93f8675.gltf"></a-asset-item>
<a-asset-item id="botrobert" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotRobert_Avatar-e9554880f3.gltf"></a-asset-item>
<a-asset-item id="botwoody" response-type="arraybuffer" src="https://asset-bundles-prod.reticulum.io/bots/BotWoody_Avatar-0140485a23.gltf"></a-asset-item>
<a-asset-item id="quack" src="./assets/sfx/quack.mp3" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="specialquack" src="./assets/sfx/specialquack.mp3" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-quack" src="./assets/sfx/quack.mp3" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-teleport_start" src="./assets/sfx/teleportArc.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-teleport_end" src="./assets/sfx/quickTurn.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-snap_rotate" src="./assets/sfx/tap_mellow.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-media_loaded" src="./assets/sfx/A_bendUp.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-media_loading" src="./assets/sfx/suspense.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-hud_hover_start" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-grab" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-grab_off" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-pinned" src="./assets/sfx/tack.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-cursor_distance_change_blocked" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-cursor_distance_changed" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-hud_click" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_mute" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_freeze" src="./assets/sfx/Eb_blip.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-freeze" src="./assets/sfx/Eb_blip.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-thaw" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-toggle_space_bubble" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-spawn_pen" src="./assets/sfx/PenSpawn.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-increase_pen_radius" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-decrease_pen_radius" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-next_pen_color" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-prev_pen_color" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-start_draw" src="./assets/sfx/PenDraw1.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-stop_draw" src="./assets/sfx/tick.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-camera_tool_took_snapshot" src="./assets/sfx/PicSnapHey.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-welcome" src="./assets/sfx/welcome.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-asset-item id="sound_asset-chat" src="./assets/sfx/pop.wav" response-type="arraybuffer" preload="auto"></a-asset-item>
<a-entity networked-avatar ik-root player-info>
<a-entity class="left-controller"></a-entity>
<a-entity class="right-controller"></a-entity>
<a-entity class="model" gltf-model-plus="inflate: true">
<template data-name="RootScene">
<a-entity ik-controller hand-pose__left hand-pose__right space-invader-mesh="meshName: Bot_Skinned"></a-entity>
class="nametag"
billboard
text="side: double; align: center; color: #ddd"
position="0 1 0"
scale="6 6 6"
></a-entity>
<template data-name="Chest">
<a-entity personal-space-invader="radius: 0.2; useMaterial: true;" bone-visibility>
<a-entity billboard>
<a-entity mixin="rounded-text-button" block-button visible-while-frozen="withinDistance: 10;" ui-class-while-frozen position="0 0 .35"> </a-entity>
<a-entity visible-while-frozen="withinDistance: 10;" text="value:Block; width:2.5; align:center;" position="0 0 0.36"></a-entity>
</a-entity>
</template>
<a-entity
networked-audio-source
networked-audio-analyser
personal-space-invader="radius: 0.15; useMaterial: true;"
bone-visibility
<a-cylinder
static-body
radius="0.13"
height="0.2"
position="0 0.07 0.05"
visible="false"
></a-cylinder>
<template data-name="LeftHand">
<a-entity personal-space-invader="radius: 0.1" bone-visibility></a-entity>
</template>
<template data-name="RightHand">
<a-entity personal-space-invader="radius: 0.1" bone-visibility></a-entity>
<template id="interactable-media">
super-networked-interactable="counter: #media-counter;"
body="type: dynamic; shape: none; mass: 1;"
scale="0.5 0.5 0.5"
animation__spawn="property: scale; delay: 50; dur: 200; from: 0.5 0.5 0.5; to: 1 1 1; easing: easeInQuad"
hoverable-visuals="cursorController: #cursor-controller"
auto-scale-cannon-physics-body
position-at-box-shape-border="target:.freeze-menu;"
destroy-at-extreme-distances
sound__grab="src: #sound_asset-grab; on: grabbed; poolSize: 1; positional: false;"
sound__graboff ="src: #sound_asset-grab_off; on: ungrabbed; poolSize: 1; positional: false; positional: false;"
sound__pinned ="src: #sound_asset-pinned; on: pinned; poolSize: 1; positional: false; positional: false;"
emit-state-change__grabbed="state: grabbed; transform: rising; event: grabbed;"
emit-state-change__ungrabbed="state: grabbed; transform: falling; event: ungrabbed;"
emit-state-change__pinned="state: pinned; transform: rising; event: pinned;"
<a-entity class="ui interactable-ui" stop-event-propagation__grab-start="event: grab-start" stop-event-propagation__grab-end="event: grab-end" stop-event-propagation__stretch-start="event: stretch-start" stop-event-propagation__stretch-end="event: stretch-end">
<a-entity class="freeze-menu" visible-while-frozen="withinDistance: 10;">
<a-entity mixin="rounded-text-action-button" pin-networked-object-button="labelSelector:.pin-button-label; hideWhenPinnedSelector:.hide-when-pinned;" position="0 0.125 0.01"> </a-entity>
<a-entity class="pin-button-label" text=" value:pin; width:1.75; align:center;" text-raycast-hack position="0 0.125 0.02"></a-entity>
<a-entity mixin="rounded-text-button" camera-focus-button="track: false" position="-0.25 0.375 0.01">
<a-entity text=" value:focus; width:1.75; align:center;" text-raycast-hack position="0 0 0.02"></a-entity>
</a-entity>
<a-entity mixin="rounded-text-button" camera-focus-button="track: true" position="0.25 0.375 0.01">
<a-entity text=" value:track; width:1.75; align:center;" text-raycast-hack position="0 0 0.02"></a-entity>
</a-entity>
<a-entity mixin="rounded-text-button" class="hide-when-pinned" remove-networked-object-button position="0 -0.125 0.01"> </a-entity>
<a-entity text=" value:remove; width:1.75; align:center;" class="hide-when-pinned" text-raycast-hack position="0 -0.125 0.02"></a-entity>
</a-entity>
super-networked-interactable="counter: #pen-counter;"
sticky-object="autoLockOnRelease: true; autoLockOnLoad: true; autoLockSpeedLimit: 0;"
sound__next_pen_color="src: #sound_asset-next_pen_color; on: next_pen_color; poolSize: 2; positional: false;"
sound__prev_pen_color="src: #sound_asset-prev_pen_color; on: prev_pen_color; poolSize: 2; positional: false;"
sound__start_draw="src: #sound_asset-start_draw; on: start_draw; poolSize: 2; positional: false;"
sound__stop_draw="src: #sound_asset-stop_draw; on: stop_draw; poolSize: 2; positional: false;"
sound__increase_pen_radius="src: #sound_asset-increase_pen_radius; on: increase_pen_radius; poolSize: 2; positional: false;"
sound__decrease_pen_radius="src: #sound_asset-decrease_pen_radius; on: decrease_pen_radius; poolSize: 2; positional: false;"
sound__grab="src: #sound_asset-grab; on: grabbed; poolSize: 1; positional: false;"
sound__graboff ="src: #sound_asset-grab_off; on: ungrabbed; poolSize: 1; positional: false;"
emit-state-change__grabbed="state: grabbed; transform: rising; event: grabbed;"
emit-state-change__ungrabbed="state: grabbed; transform: falling; event: ungrabbed;"
scale="1.5, 1.5, 1.5"
position="0 -0.18 0"
radius="0.02"
pen="camera: #player-camera; drawingManager: #drawing-manager"
segments-width="16"
segments-height="12"
<a-entity class="ui delete-button" visible-while-frozen="withinDistance: 10;" stop-event-propagation__grab-start="event: grab-start" stop-event-propagation__grab-end="event: grab-end" stop-event-propagation__stretch-start="event: stretch-start" stop-event-propagation__stretch-end="event: stretch-end">
<a-entity mixin="rounded-text-button" remove-networked-object-button position="0 0 0"> </a-entity>
<a-entity text=" value:remove; width:2.5; align:center;" text-raycast-hack position="0 0 0.01"></a-entity>
</a-entity>
<template id="interactable-camera">
<a-entity
class="interactable icamera"
grabbable
animation__spawn="property: scale; delay: 50; dur: 200; from: 0.5 0.5 0.5; to: 1 1 1; easing: easeOutQuad"
scale="0.5 0.5 0.5"
shape="shape: box; halfExtents: 0.22 0.145 0.1; offset: 0 0.02 0"
sticky-object="autoLockOnRelease: true; autoLockOnLoad: true; autoLockSpeedLimit: 0;"
super-networked-interactable="counter: #camera-counter;"
<a-entity class="ui camera-menu" visible-while-frozen="withinDistance: 10;" stop-event-propagation__grab-start="event: grab-start" stop-event-propagation__grab-end="event: grab-end" stop-event-propagation__stretch-start="event: stretch-start" stop-event-propagation__stretch-end="event: stretch-end">
<a-entity mixin="rounded-text-action-button" mirror-camera-button="labelSelector:.mirror-button-label;" position="0 0.125 0.01"> </a-entity>
<a-entity text=" value:mirror; width:2.5; align:center;" class="mirror-button-label" text-raycast-hack position="0 0.125 0.02"></a-entity>
<a-entity mixin="rounded-text-button" remove-networked-object-button position="0 -0.125 0.01"> </a-entity>
<a-entity text=" value:remove; width:2.5; align:center;" text-raycast-hack position="0 -0.125 0.02"></a-entity>
<a-entity
networked-drawing
></a-entity>
</template>
<a-entity class="ui paging-toolbar" visible-to-owner>
<a-entity class="prev-button" position="-0.3 0 0">
<a-entity mixin="rounded-text-button" slice9="width: 0.2"> </a-entity>
<a-entity text=" value:<; width:2; align:center;" text-raycast-hack position="0 0 0.01"></a-entity>
</a-entity>
<a-entity class="page-label" text="width:2; align:center;" text-raycast-hack></a-entity>
<a-entity class="next-button" position="0.3 0 0">
<a-entity mixin="rounded-text-button" slice9="width: 0.2"> </a-entity>
<a-entity text=" value:>; width:2; align:center;" text-raycast-hack position="0 0 0.01"></a-entity>
</a-entity>
</a-entity>
</template>
<a-mixin id="rounded-text-button"
text-button="
haptic:#player-right-controller;
textHoverColor: #fff;
textColor: #fff;
backgroundColor: #fff;"
slice9="
width: 0.45;
height: 0.2;
left: 64;
top: 64;
right: 66;
bottom: 66;
opacity: 1.0;
src: #action-button"
<a-mixin id="rounded-text-action-button"
text-button="
haptic:#player-right-controller;
textHoverColor: #fff;
textColor: #fff;
Greg Fodor
committed
backgroundHoverColor: #cc0515;
backgroundColor: #ff0520;"
slice9="
width: 0.45;
height: 0.2;
left: 64;
top: 64;
right: 66;
bottom: 66;
opacity: 1.0;
src: #action-button"
super-hands="
colliderEvent: collisions;
colliderEventProperty: els;
colliderEndEvent: collisions;
colliderEndEventProperty: clearedEls;
grabStartButtons: primary_hand_grab, secondary_hand_grab;
grabEndButtons: primary_hand_release, secondary_hand_release;
stretchStartButtons: primary_hand_grab, secondary_hand_grab;
stretchEndButtons: primary_hand_release, secondary_hand_release;
dragDropStartButtons: hand_grab, secondary_hand_grab;
dragDropEndButtons: hand_release, secondary_hand_release;
activateStartButtons: secondary_hand_grab, next_color, previous_color, increase_radius, decrease_radius, scroll_up, scroll_down, scroll_left, scroll_right;
activateEndButtons: secondary_hand_release, vertical_scroll_release, horizontal_scroll_release, thumb_up;"
collision-filter="collisionForces: false"
physics-collider
<!-- Interactables -->
<a-entity id="media-counter" networked-counter="max: 10;"></a-entity>
<a-entity id="pen-counter" networked-counter="max: 10;"></a-entity>
<a-entity id="camera-counter" networked-counter="max: 1;"></a-entity>
Kevin Lee
committed
<a-entity id="drawing-manager" drawing-manager></a-entity>
<a-entity
cursor-controller="
Christopher Van Wiemeersch
committed
cursor: #cursor;
camera: #player-camera;
objects: .collidable, .interactable, .ui;"
line="visible: false; color: white; opacity: 0.2;"
></a-entity>
<a-sphere
id="cursor"
radius="0.02"
static-body="shape: sphere;"
collision-filter="collisionForces: false"
super-hands="
colliderEvent: raycaster-intersection;
colliderEndEvent: raycaster-intersection-cleared;
grabStartButtons: cursor-grab, primary_hand_grab, secondary_hand_grab;
grabEndButtons: cursor-release, primary_hand_release, secondary_hand_release;
stretchStartButtons: cursor-grab, primary_hand_grab, secondary_hand_grab;
stretchEndButtons: cursor-release, primary_hand_release, secondary_hand_release;
dragDropStartButtons: cursor-grab, primary_hand_grab, secondary_hand_grab;
dragDropEndButtons: cursor-release, primary_hand_release, secondary_hand_release;
activateStartButtons: secondary-cursor-grab, secondary_hand_grab, next_color, previous_color, increase_radius, decrease_radius, scroll_up, scroll_down, scroll_left, scroll_right;
activateEndButtons: secondary-cursor-release, secondary_hand_release, vertical_scroll_release, horizontal_scroll_release, thumb_up;"
action-to-event__grab="path: /actions/cursorGrab; event: cursor-grab"
action-to-event__drop="path: /actions/cursorDrop; event: cursor-release"
Christopher Van Wiemeersch
committed
></a-sphere>
character-controller="pivot: #player-camera"
ik-root
cardboard-controls
<a-entity
id="player-hud"
hud-controller="head: #player-camera;"
vr-mode-toggle-visibility
vr-mode-toggle-playing__hud-controller
>
<a-entity in-world-hud="haptic:#player-right-controller;raycaster:#player-right-controller;" rotation="30 0 0">
<a-rounded height="0.08" width="0.2" color="#000000" position="-0.30 0.125 0" radius="0.040" opacity="0.35" class="hud bg"></a-rounded>
<a-image scale="0.07 0.06 0.06" position="-0.23 0.165 0.001" src="#presence-count" material="alphaTest:0.1;"></a-image>
<a-entity id="hud-presence-count" text="value:; width:1.1; align:center;" position="-0.155 0.165 0"></a-entity>
<a-rounded height="0.08" width="0.5" color="#000000" position="-0.08 0.125 0" radius="0.040" opacity="0.35" class="hud bg"></a-rounded>
<a-entity id="hud-hub-entry-link" text="value:; width:1.1; align:center;" position="0.17 0.165 0"></a-entity>
<a-rounded height="0.13" width="0.59" color="#000000" position="-0.24 -0.065 0" radius="0.065" opacity="0.35" class="hud bg"></a-rounded>
<a-image
icon-button="tooltip: #hud-tooltip; tooltipText: Mute Mic; activeTooltipText: Unmute Mic; image: #mute-off; hoverImage: #mute-off-hover; activeImage: #mute-on; activeHoverImage: #mute-on-hover"
scale="0.1 0.1 0.1"
position="-0.17 0 0.001"
class="ui hud mic"
material="alphaTest:0.1;"
hoverable
sound__hud_hover_start="src: #sound_asset-hud_hover_start; on: mouseover; poolSize: 5; positional: false;"
johnshaughnessy
committed
></a-image>
<a-image
icon-button="tooltip: #hud-tooltip; tooltipText: Pause; activeTooltipText: Resume; image: #freeze-off; hoverImage: #freeze-off-hover; activeImage: #freeze-on; activeHoverImage: #freeze-on-hover"
scale="0.2 0.2 0.2"
position="0 0 0.005"
class="ui hud freeze"
hoverable
sound__hud_hover_start="src: #sound_asset-hud_hover_start; on: mouseover; poolSize: 5; positional: false;"
johnshaughnessy
committed
></a-image>
<a-image
icon-button="tooltip: #hud-tooltip; tooltipText: Pen; activeTooltipText: Pen; image: #spawn-pen; hoverImage: #spawn-pen-hover; activeImage: #spawn-pen; activeHoverImage: #spawn-pen-hover"
scale="0.1 0.1 0.1"
position="0.17 0 0.001"
class="ui hud penhud"
material="alphaTest:0.1;"
hoverable
sound__hud_hover_start="src: #sound_asset-hud_hover_start; on: mouseover; poolSize: 5; positional: false;"
johnshaughnessy
committed
></a-image>
<a-image
icon-button="tooltip: #hud-tooltip; tooltipText: Camera; activeTooltipText: Camera; image: #spawn-camera; hoverImage: #spawn-camera-hover; activeImage: #spawn-camera; activeHoverImage: #spawn-camera-hover"
scale="0.1 0.1 0.1"
position="0.28 0 0.001"
sound__hud_hover_start="src: #sound_asset-hud_hover_start; on: mouseover; poolSize: 5; positional: false;"
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></a-image>
<a-rounded visible="false" id="hud-tooltip" height="0.08" width="0.3" color="#000000" position="-0.15 -0.2 0" rotation="-20 0 0" radius="0.025" opacity="0.35" class="hud bg">
<a-entity text="value: Mute Mic; align:center;" position="0.15 0.04 0.001" ></a-entity>
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</a-rounded>
</a-entity>
id="player-camera"
class="camera"
camera
personal-space-bubble="radius: 0.4;"
pitch-yaw-rotator
sound__teleport_start="positional: false; src: #sound_asset-teleport_start; on: nothing; poolSize: 2; loop: true; positional: false;"
scene-sound__teleport_start="on: right-teleport_down; off: right-teleport_up;"
sound__teleport_start2="positional: false; src: #sound_asset-teleport_start; on: nothing; poolSize: 2; loop: true; positional: false;"
scene-sound__teleport_start2="on: left-teleport_down; off: left-teleport_up;"
sound__teleport_end="positional: false; src: #sound_asset-teleport_end; on: nothing; poolSize: 2; positional: false;"
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scene-sound__teleport_end="on: right-teleport_up;"
sound__teleport_end2="positional: false; src: #sound_asset-teleport_end; on: nothing; poolSize: 2; positional: false;"
scene-sound__teleport_end2="on: left-teleport_up;"
sound__snap_rotate_left="positional: false; src: #sound_asset-snap_rotate; on: nothing; poolSize: 3; positional: false;"
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scene-sound__snap_rotate_left="on: snap_rotate_left;"
sound__snap_rotate_right="positional: false; src: #sound_asset-snap_rotate; on: nothing; poolSize: 3; positional: false;"
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scene-sound__snap_rotate_right="on: snap_rotate_right;"
sound__media_loaded="positional: false; src: #sound_asset-media_loaded; on: nothing; poolSize: 2; positional: false;"
scene-sound__media_loaded="on: media-loaded;"
sound__media_loading="positional: false; src: #sound_asset-media_loading; on: nothing; poolSize: 2; loop: true; positional: false;"
scene-sound__media_loading="on: media-loading; off: media-loaded;"
sound__hud_action_mute="positional: false; src: #sound_asset-toggle_mute; on: nothing; poolSize: 2; positional: false;"
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scene-sound__hud_action_mute="on: action_mute;"
sound__hud_action_freeze="positional: false; src: #sound_asset-toggle_freeze; on: nothing; poolSize: 2; positional: false;"
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scene-sound__hud_action_freeze="on: action_freeze;"
sound__action_freeze="positional: false; src: #sound_asset-freeze; on: nothing; poolSize: 2; positional: false;"
scene-sound__action_freeze="on: play_freeze_sound;"
sound__action_thaw="positional: false; src: #sound_asset-thaw; on: nothing; poolSize: 2; positional: false;"
scene-sound__action_thaw="on: play_thaw_sound;"
sound__hud_action_space_bubble="positional: false; src: #sound_asset-toggle_space_bubble; on: nothing; poolSize: 2; positional: false;"
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scene-sound__hud_action_space_bubble="on: action_space_bubble;"
sound__hud_spawn_pen="positional: false; src: #sound_asset-spawn_pen; on: nothing; poolSize: 2; positional: false;"
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scene-sound__hud_spawn_pen="on: spawn_pen;"
sound__hud_hover_start="positional: false; src: #sound_asset-hud_hover_start; on: nothing; poolSize: 5;; positional: false;"
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sound__hud_click="positional: false; src: #sound_asset-hud_click; on: nothing; poolSize: 1;"
scene-sound__hud_click="on: hud_click;"
sound__cursor_distance_changed="positional: false; src: #sound_asset-cursor_distance_changed; on: nothing; poolSize: 1; positional: false;"
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scene-sound__cursor_distance_changed="on: cursor-distance-changed;"
sound__cursor_distance_change_blocked="positional: false; src: #sound_asset-cursor_distance_change_blocked; on: nothing; poolSize: 1; positional: false;"
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scene-sound__cursor_distance_change_blocked="on: cursor-distance-change-blocked;"
sound__camera_tool_took_snapshot="positional: false; src: #sound_asset-camera_tool_took_snapshot; on: nothing; poolSize: 1; positional: false;"
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scene-sound__camera_tool_took_snapshot="on: camera_tool_took_snapshot;"
sound__welcome="positional: false; src: #sound_asset-welcome; on: nothing; poolSize: 2; positional: false;"
sound__log_chat_message="positional: false; src: #sound_asset-chat; on: nothing; poolSize: 2; positional: false;"
sound__quack="positional: false; src: #sound_asset-quack; on: nothing; poolSize: 2; positional: false;"
>
<a-entity
id="gaze-teleport"
position = "0.15 0 0"
teleport-controls="
cameraRig: #player-rig;
teleportOrigin: #player-camera;
button: gaze-teleport_;
collisionEntities: [nav-mesh];
drawIncrementally: true;
incrementalDrawMs: 300;
hitOpacity: 0.3;
missOpacity: 0.1;
curveShootingSpeed: 12;"
action-to-event__start-teleport="path: /actions/startTeleport; event: gaze-teleport_down"
action-to-event__stop-teleport="path: /actions/stopTeleport; event: gaze-teleport_up"
></a-entity>
</a-entity>
id="player-left-controller"
class="left-controller"
hand-controls2="left"
tracked-controls
teleport-controls="
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cameraRig: #player-rig;
teleportOrigin: #player-camera;
button: left-teleport_;
collisionEntities: [nav-mesh];
curveShootingSpeed: 12;"
haptic-feedback
body="type: static; shape: none;"
mixin="controller-super-hands"
controls-shape-offset
action-to-event__a="path: /actions/leftHandStartTeleport; event: left-teleport_down;"
action-to-event__b="path: /actions/leftHandStopTeleport; event: left-teleport_up;"
action-to-event__c="path: /actions/leftHandGrab; event: primary_hand_grab;"
action-to-event__d="path: /actions/leftHandDrop; event: primary_hand_release;"
>
</a-entity>
<a-entity
id="player-right-controller"
class="right-controller"
hand-controls2="right"
tracked-controls
teleport-controls="
cameraRig: #player-rig;
teleportOrigin: #player-camera;
button: right-teleport_;
collisionEntities: [nav-mesh];
drawIncrementally: true;
incrementalDrawMs: 300;
hitOpacity: 0.3;
missOpacity: 0.1;
curveShootingSpeed: 12;"
haptic-feedback
body="type: static; shape: none;"
mixin="controller-super-hands"
controls-shape-offset
action-to-event__a="path: /actions/rightHandStartTeleport; event: right-teleport_down;"
action-to-event__b="path: /actions/rightHandStopTeleport; event: right-teleport_up;"
action-to-event__c="path: /actions/rightHandGrab; event: primary_hand_grab;"
action-to-event__d="path: /actions/rightHandDrop; event: primary_hand_release;"
>
</a-entity>
<a-entity gltf-model-plus="inflate: true;" class="model">
<template data-name="RootScene">
<a-entity
ik-controller
hand-pose__left
hand-pose__right
hand-pose-controller__left="networkedAvatar:#player-rig;eventSrc:#player-left-controller"
hand-pose-controller__right="networkedAvatar:#player-rig;eventSrc:#player-right-controller"
></a-entity>
</template>
<template data-name="Neck">
<a-entity>
<a-entity class="nametag" visible="false" text ></a-entity>
</a-entity>
</template>
<template data-name="Head">
<a-entity id="player-head" visible="false" bone-visibility></a-entity>
</template>
<template data-name="LeftHand">
<a-entity bone-visibility hover-visuals="hand: left; controller: #player-left-controller"></a-entity>
</template>
<template data-name="RightHand">
<a-entity bone-visibility hover-visuals="hand: right; controller: #player-right-controller"></a-entity>
</template>
</a-entity>
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<a-entity
id="environment-root"
nav-mesh-helper
static-body="shape: none;"
<a-entity id="environment-scene"></a-entity>
</a-entity>
<!-- Objects -->
<a-entity id="objects-root">
<a-entity id="objects-scene"></a-entity>
action-to-event="path: /actions/spawnPen; event: spawn_pen"
super-spawner="
template: #pen-interactable;
src: https://asset-bundles-prod.reticulum.io/interactables/DrawingPen/DrawingPen-34fb4aee27.gltf;
spawnEvent: spawn_pen;
superHand: #player-right-controller;
cursorSuperHand: #cursor;"