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Commit f9e281b2 authored by joni's avatar joni
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...@@ -90,16 +90,6 @@ AFRAME.registerComponent("hand-poses", { ...@@ -90,16 +90,6 @@ AFRAME.registerComponent("hand-poses", {
} }
}); });
//TODO: Should I use the previous pose?
// Argument against: The previous pose should already be given to
// hand-poses update function, except in cases where
// a remote user has updated their poses locally at
// a faster rate than the network tick. In this case,
// I don't know whether knowing the most-recent previous
// pose is better than using the most-recently known pose.
// In either case, the resulting animation seems fine, and
// passing around only the most recent pose info saves
// bandwidth and makes the code shorter.
AFRAME.registerComponent("hand-poses-controller", { AFRAME.registerComponent("hand-poses-controller", {
schema: { schema: {
left: { type: "selector", default: "#player-left-controller" }, left: { type: "selector", default: "#player-left-controller" },
......
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