- Jun 28, 2018
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Marshall Quander authored
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- Jun 20, 2018
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Marshall Quander authored
The PolyfillControls helper has some breakage where it doesn't always use the polyfilled VRFrameData class. Also, we don't even want the pose data to be applied to an Object3D, so it seems a little bit silly to use.
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- Jun 15, 2018
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Marshall Quander authored
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Marshall Quander authored
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- Jun 07, 2018
- Jun 06, 2018
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Robert Long authored
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joni authored
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- Jun 05, 2018
- Jun 04, 2018
- Jun 01, 2018
- May 30, 2018
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joni authored
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- May 29, 2018
- May 24, 2018
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Brian Peiris authored
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Brian Peiris authored
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- May 23, 2018
- May 22, 2018
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Kevin Lee authored
This should be a performance boost when there are many non-owned interactables in the scene because there are calculations that are run only on bodies set to dynamic in CANNON
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Brian Peiris authored
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- May 21, 2018