Skip to content
Snippets Groups Projects
  1. Sep 10, 2018
    • Kevin Lee's avatar
      Memory optimizations. · 2621784e
      Kevin Lee authored
      Only use the amount of memory needed in sharedbuffergeometry based on networked-drawing configuration. Only create a sharedbuffergeometry object when a pen is first spawned.
      Also, reduce the amount of memory used by primitive entities (cursor, spawned pens, teleport-controls)
      2621784e
  2. Sep 07, 2018
  3. Sep 06, 2018
  4. Sep 05, 2018
  5. Sep 04, 2018
  6. Aug 30, 2018
  7. Aug 29, 2018
  8. Aug 28, 2018
  9. Aug 23, 2018
  10. Aug 22, 2018
  11. Aug 21, 2018
  12. Aug 20, 2018
  13. Aug 16, 2018
  14. Aug 15, 2018
  15. Aug 14, 2018
  16. Aug 13, 2018
  17. Aug 09, 2018
  18. Aug 06, 2018
  19. Aug 03, 2018
  20. Aug 02, 2018
  21. Jul 30, 2018
  22. Jul 26, 2018
  23. Jul 23, 2018
  24. Jul 20, 2018
  25. Jul 19, 2018
Loading