- Mar 02, 2018
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Robert Long authored
* Add gearvr-controls to hand-controls2 * Update AFrame. * Update input-mappings.
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Robert Long authored
* Removed handlebars Plugin, upgraded to Webpack 4, use Dotenv, fix HTTPS * Remove webpack.dev.js * Add git repository to package.json * Basic onboarding scaffolding. * Update aframe dep and yarn.lock.
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- Mar 01, 2018
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Robert Long authored
* model-inflator component * Add <a-proxy-entity> * Update a-gltf-entity and a-proxy-entity * Update bone-visibility to use near zero scale. * Update naf-janus-adapter to master for testing * Update remote template * Fix typo in data-selector * Fix infinitely recurively attaching templates. * Update getNetworkedEntity. * Temp camera scale fix * Remove a-proxy-entity * Set player rig hips and head rotations. * Head and hand visibility. Controller positions WIP * Update yarn.lock * Fix nametag transform. nametag-transform -> billboard * Fix hand IK and watch positioning. * Remove unused avatar assets and components. * Re-implement avatar scaling for AR. * Remove avatar scale from character-controller. * Apply hand offset. * Set some rough hand offsets for vive * Remove setAttribute calls. * Use hand-controls2 offset locally. * Update audio feedback. * Extract billboard component. Fix setting nametag on load. * Fix GLTFCache and add setTimeout explanation. * Inline onLoad and onError * Made requested changes to ik-controller * Remove middle-eye entity. * Remove bone-visibility component. * Fix invRootToChest * Update networked aframe * Pass in handState to updateHand * Fix a-gltf-entity loading when cached.
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- Feb 28, 2018
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Brian Peiris authored
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- Feb 23, 2018
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Brian Peiris authored
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- Feb 21, 2018
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Brian Peiris authored
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- Feb 16, 2018
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Brian Peiris authored
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- Feb 13, 2018
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Marshall Quander authored
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- Feb 12, 2018
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Brian Peiris authored
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- Feb 09, 2018
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Marshall Quander authored
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Marshall Quander authored
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- Jan 29, 2018
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Brian Peiris authored
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- Jan 05, 2018
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Brian Peiris authored
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- Jan 04, 2018
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Brian Peiris authored
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Brian Peiris authored
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- Dec 08, 2017
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Robert Long authored
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joni authored
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Greg Fodor authored
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Dominick D'Aniello authored
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Dominick D'Aniello authored
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Dominick D'Aniello authored
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joni authored
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Robert Long authored
* Unoptimized water and skybox. * Move waternormals texture to new assets folder * Add cubemap skybox * Water and skybox improvements WIP * MobileWater shader (no reflections) * Made water and skybox editable in aframe-inspector * Remove cubemap component * Load water normal map from preloaded asset for cdn compatibility.
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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joni authored
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- Dec 07, 2017