- Nov 04, 2018
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Greg Fodor authored
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- Nov 03, 2018
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Greg Fodor authored
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Greg Fodor authored
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- Oct 30, 2018
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netpro2k authored
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- Oct 25, 2018
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johnshaughnessy authored
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- Oct 23, 2018
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netpro2k authored
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- Oct 22, 2018
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johnshaughnessy authored
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- Oct 19, 2018
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netpro2k authored
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- May 22, 2018
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Brian Peiris authored
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- May 04, 2018
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Robert Long authored
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- May 03, 2018
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Robert Long authored
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- May 01, 2018
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Robert Long authored
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- Apr 24, 2018
- Mar 02, 2018
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Robert Long authored
* Add gearvr-controls to hand-controls2 * Update AFrame. * Update input-mappings.
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- Mar 01, 2018
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Robert Long authored
* model-inflator component * Add <a-proxy-entity> * Update a-gltf-entity and a-proxy-entity * Update bone-visibility to use near zero scale. * Update naf-janus-adapter to master for testing * Update remote template * Fix typo in data-selector * Fix infinitely recurively attaching templates. * Update getNetworkedEntity. * Temp camera scale fix * Remove a-proxy-entity * Set player rig hips and head rotations. * Head and hand visibility. Controller positions WIP * Update yarn.lock * Fix nametag transform. nametag-transform -> billboard * Fix hand IK and watch positioning. * Remove unused avatar assets and components. * Re-implement avatar scaling for AR. * Remove avatar scale from character-controller. * Apply hand offset. * Set some rough hand offsets for vive * Remove setAttribute calls. * Use hand-controls2 offset locally. * Update audio feedback. * Extract billboard component. Fix setting nametag on load. * Fix GLTFCache and add setTimeout explanation. * Inline onLoad and onError * Made requested changes to ik-controller * Remove middle-eye entity. * Remove bone-visibility component. * Fix invRootToChest * Update networked aframe * Pass in handState to updateHand * Fix a-gltf-entity loading when cached.
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- Feb 26, 2018
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netpro2k authored
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Robert Long authored
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- Feb 22, 2018
- Feb 07, 2018
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joni authored
Add a second body with animated hand animations. The animations fire but not at the correct speed and they don't interpolate between poses correctly.
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- Nov 20, 2017
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Robert Long authored
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- Nov 16, 2017
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Robert Long authored
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